Sackhill Glrór Artharruax
Female Gnomish Master Tinker's Apprentice
She is an adolescent gnome with silver eyes, dark blue hair in a plait, and light brown skin.
Personality Traits: Tolerant.
Alignment: neutral.
Born: 783 AC (Age 17)
Orientation: Hetrosexual
Home: Spear's Clockwork Tinker
Settlement: Port Aredinglind
Mother: Ravobrum Deliush Neal Oldrash Artharruax
Father: Ritkand Rallagrh Nagissanys Spear Artharruax
Siblings
- Glermugg Mangjerg Artharruax - age 17 ♂
- Volmar Amirdel Artharruax - age 5 ♀
- Killlurg Medrakll Artharruax - age 4 ♂
- Bluntbottom Mibiann Artharruax - age 2 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 11 | 12 | 13 | 9 |
| -2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 8 | 11 | 25 ft. |
Alignment: neutral
Size: Small
Senses: Darkvision
Actions:
- Light hammer. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Light hammer. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Abilities:
- Gnome Cunning. Sackhill has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
- Cave Digger. Sackhill adds their proficiency bonus when using a pick, or mason's tools.
Spoken Languages: Gnomish, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | Child's drawing | common | A child's drawing of a cow. | ||
| 1 | 360 gp | Imp-powered lamp | uncommon |
When powered, the lamp provides bright light in a 20-foot radius and dim light for additional 20 feet. The lamp is powered by a tiny imp. The magical creature is not pleased about this, can only be coaxed in to action for a total of one hour each day, and is likely to complain the whole time. Should the imp ever escape, it will probably seek vengeance on it's former master. (See SRD for monster stats: Devil, Imp) While trapped, the imp is unable to use any of it's Special Traits or Actions. |
|
| 1 | 2 gp | Light hammer | common | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 5 gp 3 sp 8 cp | Money Pouch | common | Sackhill's money pouch. It has 4 gp, 11 sp and 28 cp in it. | ⅞ lb. |
| 1 | 20 gp | Smith's tools | common | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |