Forgehand Liloala Mîbur Seralt

Male Gnomish Warlock

He is an adult gnome with hazel eyes, a bald head, a big bushy moustache, and dark brown skin.

Personality Traits: Introverted, Altruistic, Downbeat.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 749 AC (Age 51)

Orientation: Hetrosexual

Home: Goat Field

Settlement: Port Aredinglind

Mother: Rindeil Orehammer Killnorg Herilarim Seralt

Father: Eldaltor Narstarn Koxoar Herugffo Seralt

Siblings

Statistics

STRDEXCONWISINTCHR
6 8 10 8 11 10
-2 -1 -1

ACHPPassive
Perception
Speed
9 12 9 25 ft.

Alignment: chaotic good

Size: Small

Senses: Darkvision

Actions:

  • Crossbow, hand. Ranged Weapon Attack: +1 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Dagger. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Dart. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Investigation +2, Arcana +2

Abilities:

  • Gnome Cunning. Forgehand has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
  • Pattern Seer. Forgehand has advantage on dexterity and intelligence saving throws from spellcasting abilities.
  • Spellcasting. Forgehand Liloala Mîbur is a spellcaster. His spellcasting ability is chr (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Gnomish, Common

Inventory

Quantity Value Item Description Weight
1 1 gp Case, crossbow bolt This wooden case can hold up to twenty crossbow bolts. 1 lb.
1 25 gp Component pouch A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). 2 lbs.
13 5 cp Crossbow bolt 1½ lbs.
1 75 gp Crossbow, hand A Martial Ranged weapon. 1d6 piercing damage. Range: 30/120. Properties: Ammunition, Light, Loading 3 lbs.
3 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
6 5 cp Dart A Simple Ranged weapon. 1d4 piercing damage. Range: 20/60. (Thrown: 20/60.) Properties: Finesse, Thrown ¼ lb.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 100 gp Magnifying glass This lens allows a closer look at small objects. It is also useful as a substitute for flint and steel when starting fires. Lighting a fire with a magnifying glass requires light as bright as sunlight to focus, tinder to ignite, and about 5 minutes for the fire to ignite. A magnifying glass grants advantage on any ability check made to appraise or inspect an item that is small or highly detailed.
1 4 gp 7 sp 3 cp Money Pouch Forgehand's money pouch. It has 2 gp, 27 sp and 3 cp in it. ⅝ lb.
1 Twine A short length of twine. Just a few foot long.

Download as Fantasy Grounds NPC

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