Hurkyit Littletunnel Junior

Male Orcish Cutpurse

He is an elderly orc with grey eyes, long curly grey hair, a clean shaven face, and medium green skin.

Personality Traits: Energetic, Honest, Jovial.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 762 AC (Age 38)

Orientation: Homosexual

Home: None

Settlement: Camp Kilthock

Mother: Kernrit Nickelsmelter (Deceased)

Father: Yitgor Littletunnel (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
11 8 11 11 9 12
-1 +1

ACHPPassive
Perception
Speed
10 16 10 30 ft.

Alignment: lawful good

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Intimidation +3, Sleight of Hand +1, Stealth +1, Acrobatics +1

Abilities:

  • Relentless Endurance. When Hurkyit is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Hurkyit can't use this feature again until you finish a long rest.
  • Savage Attacks. When Hurkyit scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
  • Sneak Attack. Once per turn, Hurkyit can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Hurkyit knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
5 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 gp Grappling hook 4 lbs.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 12 gp 7 sp Jade earring A gilded copper earring, with a small jade inset.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 5 gp 7 sp 1 cp Money Pouch Hurkyit's money pouch. It has 5 gp, 7 sp and 1 cp in it. ¼ lb.
1 20 gp 3 sp 2 cp Pair of Quartz encrusted shoulder clasps An pair of elaborate pewter shoulder clasps, with 16 small quartz stones between them.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.
1 Twine A short length of twine. Just a few foot long.

Download as Fantasy Grounds NPC

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