Olasati the First

Male Elven Housekeeper

He is an adult elf with hazel eyes, brown hair in a bun, and medium brown skin.

Personality Traits: Serious, Shy.

Alignment: neutral.

Born: 664 AC (Age 136)

Orientation: Hetrosexual

Home: Eililas' Locksmiths

Settlement: Sev Taasama

Spouse: Edaiin Marshall the First

Mother: Serinrda the Second (Deceased)

Father: Gildant the Second

Children

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
6 11 10 10 11 10
-2

ACHPPassive
Perception
Speed
10 4 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Athletics +0

Abilities:

  • Fey Ancestry. Olasati has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 Comb common A comb.
1 25 gp 6 sp 5 cp Garnet pewter gorget uncommon A heavy gorget made of pewter, studded with a medium garnet.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Edaiin" engraved on the inside.
1 14 gp 5 sp Jade earring common A electrum earring, with a small jade inset.
1 1 gp 6 sp 6 cp Money Pouch common Olasati's money pouch. It has 15 sp and 16 cp in it. ⅝ lb.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 sp Rations (1 day) common Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.

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