Tatith
Male Elven Veteran Adventurer
He is an adult elf with brown eyes, balding black hair, a goatee, and purple skin.
Personality Traits: Energetic, Irritable, Mean.
Alignment: neutral.
Born: 660 AC (Age 139)
Orientation: Homosexual
Home: Adventurer's Guild Hall
Settlement: Hesden (immigrated from Sev Taasama)
Spouse: Deyekin Thierupup (Deceased)
Mother: Induian the First (Deceased)
Father: Iminy the First
Siblings
- Penlon the Second - age 221 ♂
- Anailas - age 137 ♂
Half-Siblings (Father's Side)
- Morwewen the Third - age 50 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 14 | 10 | 10 | 10 | 14 |
| +1 | +2 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 16 | 40 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +5 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Perception +3, Animal Handling +3, Insight +3
Abilities:
- Fey Ancestry. Tatith has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Action Surge. Once per day, Tatith can take an additional action on their turn.
- Multiattack. Tatith attacks twice.
Spoken Languages: Elvish, Common, Dwarvish (basic), Otterese (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 5 gp | Lantern, hooded | A hooded lantern casts bright light in a 30-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. As an action, you can lower the hood, reducing the light to dim light in a 5-foot radius. | 2 lbs. |
| 1 | 4 gp 4 sp 5 cp | Money Pouch | Tatith's money pouch. It has 4 gp, 2 sp and 25 cp in it. | ⅝ lb. |
| 1 | 50 gp | Scale Mail | Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. | 45 lbs. |
| 1 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |