Glorth
Male Elven Traveling Bard
He is an adult elf with grey eyes, short dyed strawberry hair, a clean shaven face, and golden skin.
Personality Traits: Greedy, Impatient, Responsible.
Alignment: chaotic good.
He is a follower of Gaia. (CN)
Born: 599 AC (Age 201)
Orientation: Hetrosexual
Home: None
Settlement: Sev Taasama
Mother: Eledhil the First
Father: Deneton the First
Siblings
- Gildant the Second - age 153 ♂
- Enloas - age 41 ♂
- Salglas - age 18 ♂
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
12 | 13 | 11 | 10 | 10 | 7 |
+1 | +1 | -1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
13 | 16 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Darkvision
Actions:
- Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
- Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d10 slashing damage. two handed.
- Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 slashing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Perception +2, Performance +1, History +2
Abilities:
- Fey Ancestry. Glorth has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Bardic Inspiration. (3 uses/short rest) As a bonus action, Glorth can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d6. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended.
- Spellcasting. Glorth is a spellcaster. His spellcasting ability is chr (spell save DC 9, +1 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Elvish, Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 5 gp | "Another clever man" |
By Prien Wheeypup Not a particularly famous book and a disappointing read. |
5 lbs. |
1 | 5 sp | Blanket | 3 lbs. | |
1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
1 | 6 gp | Drum | If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. | 3 lbs. |
1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
1 | 15 gp | Longsword | A Martial Melee weapon. 1d8 slashing damage. (Two-handed: 1d10 + Slashing damage.) Range: 5. Properties: Versatile | 3 lbs. |
1 | 30 gp | Lyre | If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. | 2 lbs. |
1 | 3 gp 1 sp 6 cp | Money Pouch | Glorth's money pouch. It has 3 gp, 1 sp and 6 cp in it. | ³⁄₁₆ lb. |
1 | 25 gp | Rapier | A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse | 2 lbs. |
1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |