Galath the Second
Female Elven Bandit
She is an adult elf with hazel eyes, long tied back dyed blond hair, and medium brown skin.
Personality Traits: Daring.
Alignment: chaotic neutral.
She is a follower of Gaia. (CN)
Born: 474 AC (Age 326)
Orientation: Hetrosexual
Home: None
Settlement: Yorzavuvur (immigrated from Sev Taasama)
Mother: Elenwan the First
Father: Oronel the First
Siblings
- Edaina the First - age 293 ♀
- Yavaril the First - age 263 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 13 | 9 | 12 | 13 | 9 |
| +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 16 | 11 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, Sleight of Hand +3, Stealth +3, Deception +2
Abilities:
- Fey Ancestry. Galath has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Sneak Attack. Once per turn, Galath can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Galath knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Elvish, Common, Draconic (basic)
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 8 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 27 gp 6 sp 3 cp | Engraved Peridot ring | uncommon | A electrum ring, with 1 small a peridot stone inset and fine engraving work. | |
| 1 | Four-leaf clover | common | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 10 gp | Leather | common | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 5 gp 6 sp | Money Pouch | common | Galath's money pouch. It has 4 gp, 14 sp and 20 cp in it. | ¾ lb. |
| 1 | 25 gp | Thieves' tools | common | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |