Vannwen the Second
Female Elven Housekeeper
She is an adult elf with hazel eyes, long flowing light-brown hair, and medium brown skin.
Personality Traits: Pessimistic, Daring, Evasive.
Alignment: chaotic neutral.
She is a follower of Gaia. (CN)
Born: 437 AC (Age 363)
Orientation: Hetrosexual
Home: Indath's Local Buckle Makers
Settlement: Sev Taasama
Spouse: Gildon
Mother: Indaneel the First (Deceased)
Father: Amrogon the First (Deceased)
Children
- Indaneel the Second - age 28 ♀
Siblings
- Indalna the First - age 439 ♀
- Indual the First - age 337 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
10 | 13 | 9 | 10 | 13 | 8 |
+1 | +1 | -1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
11 | 4 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Persuasion +1
Abilities:
- Fey Ancestry. Vannwen has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Gildon" engraved on the inside. | |
1 | Handkerchief | A small square of cloth with Vannwen stitched in one corner. | ||
1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
1 | 2 gp 1 sp | Money Pouch | Vannwen's money pouch. It has 20 sp and 10 cp in it. | ⅝ lb. |
1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
1 | 10 gp | Rope, silk (50 feet) | Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. | 5 lbs. |
1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |