Ingonth the Second
Male Elven Master Cobbler
He is an adult elf with hazel eyes, scruffy black hair, a clean shaven face, and black skin.
Personality Traits: Unperturbed, Impatient.
Alignment: neutral.
Born: 262 AC (Age 538)
Orientation: Hetrosexual
Home: Ingonth's Custom Cobblers
Settlement: Sev Taasama
Spouse: Nimloari the Second
Mother: Amaredel the First (Deceased)
Father: Penlon the First (Deceased)
Children
- Elebriwen the Second - age 353 ♀
- Faithful Eleborlas - age 327 ♂
- Aredoth the First - age 235 ♀
- Indeir - age 195 ♀
Siblings
- Gildoin the First - age 520 ♂
- Egoldor - age 496 ♂
- Orfihin - age 422 ♂
- Glorfirm the First - age 395 ♂
- Iminy the First - age 378 ♂
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
6 | 13 | 8 | 10 | 9 | 13 |
-2 | +1 | -1 | +1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
11 | 5 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Persuasion +3
Abilities:
- Fey Ancestry. Ingonth has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 4 gp 4 sp 1 cp | Bottle of Merlot (Vintage 794) | A strong red wine with dark fruit flavors. | 2½ lbs. |
1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Nimloari" engraved on the inside. | |
1 | 5 gp | Herbalism Kit | This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. | 3 lbs. |
1 | 1 gp 1 sp 8 cp | Money Pouch | Ingonth's money pouch. It has 10 sp and 18 cp in it. | ½ lb. |