Whiere Pierepup
Female Otterfolk
She is an elderly otterfolk with grey eyes and medium brown fur with light brown stripes.
Personality Traits: Oblivious, Responsible, Kind.
Alignment: neutral good.
Born: 748 AC (Age 52)
Orientation: Hetrosexual
Home: Barley Field
Settlement: Brentden
Spouse: Rhiekin Reerepup (Deceased)
Children
- Roorit Whierepup - age 27 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 14 | 9 | 10 | 8 | 11 |
| -1 | +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +1, Intimidation +2
Abilities:
- Hold Breath. Whiere can hold their breath for up to 30 minutes at a time.
- Bite. Whiere can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-1.
Spoken Languages: Otterese, Common, Halfling (basic)
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 50 gp | Alchemist's fire (flask) | common | This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. | 1 lb. |
| 1 | 25 gp 3 sp 5 cp | Aquamarine necklace | uncommon | A gilded copper necklace, with a small aquamarine gem hanging from it. | |
| 1 | 7 sp 5 cp | Money Pouch | common | Whiere's money pouch. It has 6 sp and 15 cp in it. | ⁷⁄₁₆ lb. |
| 1 | Pouch of rosemary | common | A small pouch containing dried rosemary. It has lost its potency. | ||
| 1 | 1 cp | Riversticks (Gaming Set) | common |
Four custom modified maple sticks, for playing the popular otterfolk game Riversticks. The sticks have had their twig pruned and have been polished to a shine. Playing riversticks requires flowing water. Sticks are dropped in the water and raced to a downstream finish-line. Riversticks may appear to be a game of chance, but expert players know how to give themselves the edge with starting placement and by knowing which of their sticks to use on a given course. |
4 lbs. |
| 1 | 5 sp | Tinderbox | common | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |