Glermeb

Male Human Traveling Bard

He is an adult human with one brown eye (his left is closed and scarred), scruffy black hair, a long beard, and dark brown skin.

Personality Traits: Dull.

Alignment: neutral.

Born: 762 AC (Age 38)

Orientation: Hetrosexual

Home: None

Settlement: Bandit Camp (immigrated from Camp Tutvol)

Mother: Hurkdunk (Deceased)

Father: Doryar Junior (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
10 10 12 10 10 12
+1 +1

ACHPPassive
Perception
Speed
12 18 10 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Rapier. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Crossbow, hand. Ranged Weapon Attack: +2 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Performance +3, History +2

Abilities:

  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Glermeb can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d6. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended.
  • Spellcasting. Glermeb is a spellcaster. His spellcasting ability is chr (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 1 gp Case, crossbow bolt This wooden case can hold up to twenty crossbow bolts. 1 lb.
1 Comb A comb.
19 5 cp Crossbow bolt 1½ lbs.
1 75 gp Crossbow, hand A Martial Ranged weapon. 1d6 piercing damage. Range: 30/120. Properties: Ammunition, Light, Loading 3 lbs.
1 3 gp Horn If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 2 lbs.
1 30 gp Lyre If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 2 lbs.
1 4 gp 6 sp 3 cp Money Pouch Glermeb's money pouch. It has 2 gp, 25 sp and 13 cp in it. ¾ lb.
1 25 gp Rapier A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.
1 2 gp Shovel 5 lbs.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.

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