Nardin Goldsmelter

Female Dwarven Housekeeper

She is an adult dwarf with grey eyes, brown hair in braids, a big bushy beard, and light brown skin.

Personality Traits: Daring, Serious.

Alignment: lawful evil.

She is a follower of Xor. (LE)

Born: 746 AC (Age 54)

Orientation: Hetrosexual

Home: Goldsmelter's Manor

Settlement: Copperpeak

Mother: Borli Goldsmelter

Father: Bofal Goldsmelter

Siblings

Statistics

STRDEXCONWISINTCHR
6 8 13 9 12 9
-2 -1 +1 +1

ACHPPassive
Perception
Speed
9 6 10 25 ft.

Alignment: lawful evil

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Insight +2

Abilities:

  • Dwarven Resilience. Nardin has advantage on saving throws against poison, and they have resistance against poison damage.

Spoken Languages: Dwarvish, Common

Inventory

Quantity Value Item Description Weight
1 Child's drawing A child's drawing of a duck.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 6 sp 1 cp Money Pouch Nardin's money pouch. It has 5 sp and 11 cp in it. ⁵⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 10 gp Rod An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. 2 lbs.

Download as Fantasy Grounds NPC

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