Percival Starr
Male Human Arch-Druid
He is an elderly human with brown eyes (behind a pair of spectacles), very short silver hair, a full beard tied in two braids, and dark brown skin.
Personality Traits: Optimistic, Upbeat.
Alignment: lawful neutral.
He is a follower of Solos. (LN)
Born: 750 AC (Age 50)
Orientation: Hetrosexual
Home: Starr's Apothecary
Settlement: Cookthorpe
Spouse: Katherine Starr
Mother: Rosina Starr (Deceased)
Father: Hezekiah Starr (Deceased)
Children
- Hezekiah Starr the 2nd - age 16 ♂
Siblings
- Mathew Starr - age 48 ♂
- Floyd Starr - age 43 ♂
- Clara Longwort - age 41 ♀
- Viola Goodwort - age 35 ♀
- Wilson Starr - age 33 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 9 | 9 | 13 | 11 | 8 |
| -1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 32 | 11 | 30 ft. |
Alignment: lawful neutral
Size: Medium
Actions:
- Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Religion +3, Perception +4
Abilities:
- Wild Shape. Percival can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Percival is a spellcaster. His spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 2 | Dice | A standard six-sided die. | ||
| 1 | Door Key | The key to Starr's Apothecary. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Katherine" engraved on the inside. | |
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 1 sp | Ladder (10-foot) | 25 lbs. | |
| 1 | 2 gp 2 sp 7 cp | Money Pouch | Percival's money pouch. It has 1 gp, 12 sp and 7 cp in it. | ⅜ lb. |
| 1 | 30 gp | Platinum ear ring | A plain platinum hoop earring. | |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 10 gp | Yew wand | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |