Wheetu Prince

Female Human Housekeeper

She is an adult human with grey eyes, dyed dark-brown hair in a plait, and light brown skin.

Personality Traits: Downbeat, Mean.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 772 AC (Age 28)

Orientation: Hetrosexual

Home: Prince's Gourmet Fishmongers

Settlement: Gardon

Spouse: Timothy Boon

Mother: Salvinda Prince (Deceased)

Father: Wilbur Lee (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 10 11 10 11 12
-2 +1

ACHPPassive
Perception
Speed
10 4 10 30 ft.

Alignment: neutral good

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Nature +2

Spoken Languages: Common, Otterese

Inventory

Quantity Value Item Rarity Description Weight
1 15 gp 7 sp 5 cp Amethyst gilded copper gorget common A heavy gorget made of gilded copper, studded with a small amethyst.
1 1 gp Cook's utensils common These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 Empty bottle common An empty bottle that once contained a beverage.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Timothy" engraved on the inside.
1 2 gp Holy Symbol (Marlon) common A holy symbol in the shape of open hands.
1 5 sp Lamp common A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 7 sp 5 cp Money Pouch common Wheetu's money pouch. It has 7 sp and 5 cp in it. ¼ lb.
1 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.

Download as Fantasy Grounds NPC

Send Feedback