Nintrurt Farechild-Heapgirdle
Female Human Housekeeper
She is an adult human with brown eyes (behind a pair of spectacles), long curly dark-brown hair, and medium brown skin.
Personality Traits: Evasive, Mean.
Alignment: neutral.
Born: 754 AC (Age 46)
Orientation: Hetrosexual
Home: Enoch's Discount Copyists
Settlement: Gardon
Spouse: Pagan Nightsonra
Mother: Annette Farechild-Heapgirdle (Deceased)
Father: Stuart Clarke (Deceased)
Children
- Tamar Farechild-Heapgirdle - age 19 ♀
- Wilbur Nightsonra - age 18 ♂
- Emely Farechild-Heapgirdle - age 15 ♀
- Anne Farechild-Heapgirdle - age 5 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 12 | 12 | 12 | 10 | 9 |
| +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 5 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: History +2
Spoken Languages: Common, Otterese
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 6 gp | "Phrenology: Reading Skulls" | common |
By Doe Green Teaches a method for deducing personality and intellect from the shape of a persons head. Convincingly written but ultimately not useful or true. |
5 lbs. |
| 1 | 5 cp | Bucket | common | 2 lbs. | |
| 1 | Crumpled map | common | A crumpled map of a region, now unreadable. | ||
| 1 | 2 cp | Flask or tankard | common | 1 lb. | |
| 1 | 25 gp 3 sp 2 cp | Garnet broach | uncommon | A copper broach, with a medium garnet inset. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Pagan" engraved on the inside. | |
| 1 | 2 gp 3 sp 6 cp | Money Pouch | common | Nintrurt's money pouch. It has 2 gp, 3 sp and 6 cp in it. | ¼ lb. |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 100 gp | Poison, basic (vial) | common | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. | |
| 1 | 1 gp | Sickle | common | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |