Rhielee Reyelapup
Male Otterfolk Orchardist
He is an adult otterfolk with grey eyes and light brown fur with white fur on their face.
Personality Traits: Dull.
Alignment: chaotic good.
He is a follower of Solina. (LG)
Born: 781 AC (Age 19)
Orientation: Hetrosexual
Home: Orchard
Settlement: Bulpool
Mother: Tere Jeypup (Deceased)
Father: Rheakol Reyelapup (Deceased)
Siblings
- Glóli Reyelapup - age 23 ♂
- Miemeek Reyelapup - age 21 ♂
- Chootu Jeypup - age 19 ♀
- Prulup Jeypup - age 17 ♀
- Seereep Reyelapup - age 17 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 10 | 12 | 9 | 8 |
| -2 | +2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 6 | 11 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Watervision
Actions:
- Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Animal Handling +3, Nature +2
Abilities:
- Hold Breath. Rhielee can hold their breath for up to 30 minutes at a time.
- Bite. Rhielee can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Common, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 gp | Electrum septum ring | A thick electrum hoop, worn through the nose. | |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | Handkerchief | A small square of cloth with Rhielee stitched in one corner. | ||
| 1 | 9 sp 9 cp | Money Pouch | Rhielee's money pouch. It has 9 sp and 9 cp in it. | ⅜ lb. |
| 1 | 27 gp 2 sp 5 cp | Pair of Quartz encrusted shoulder clasps | An pair of elaborate electrum shoulder clasps, with 9 small quartz stones between them. | |
| 1 | 4 gp | Ram, portable | You can use a portable ram to break down doors. When doing so, you gain a +4 bonus on the Strength check. One other character can help you use the ram, giving you advantage on this check. | 35 lbs. |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |