Betdor

Female Koboldian

She is an elderly kobold with yellow eyes and orange-brown scales with orange-brown stripes.

Personality Traits: Shy.

Alignment: neutral.

Born: 733 AC (Age 67)

Orientation: Hetrosexual

Home: Dunkmar's Bakers

Settlement: Parnintville

Spouse: Dunkmar

Mother: Largdig Junior (Deceased)

Father: Hurkkill (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 13 9 10 9 10
+1

ACHPPassive
Perception
Speed
11 4 10 30 ft.

Alignment: neutral

Size: Small

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Performance +2

Abilities:

  • Sunlight Sensitivity. While in sunlight, Betdor has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
  • Pack Tactics. Betdor has advantage on an attack roll against a creature if at least one of their allies is within 5 feet of them and the ally isn't incapacitated.

Spoken Languages: Common, Kobold

Inventory

Quantity Value Item Description Weight
1 Handkerchief A small square of cloth with Betdor stitched in one corner.
1 5 sp Mistars (Gaming set) A Mistar's board and game pieces. The board is a cheap wooden square with the game-grid painted on it, the pieces have been roughly carved and painted black and white.
Mistars is a popular two-player strategy game of elven origin. Players are attempting to "control" as many of the board's squares as possible. Mistars is not too challenging to learn, but extraordinarily complex strategically.
3 lbs.
1 2 gp 7 sp 4 cp Money Pouch Betdor's money pouch. It has 2 gp, 7 sp and 4 cp in it. ΒΌ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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