Betdor
Female Koboldian
She is an elderly kobold with yellow eyes and orange-brown scales with orange-brown stripes.
Personality Traits: Shy.
Alignment: neutral.
Born: 733 AC (Age 67)
Orientation: Hetrosexual
Home: Dunkmar's Bakers
Settlement: Parnintville
Spouse: Dunkmar
Mother: Largdig Junior (Deceased)
Father: Hurkkill (Deceased)
Children
- Kernsug Junior - age 37 β
- Kilttut - age 32 β
Siblings
- Woweb Junior - age 72 β
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 13 | 9 | 10 | 9 | 10 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Small
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Performance +2
Abilities:
- Sunlight Sensitivity. While in sunlight, Betdor has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
- Pack Tactics. Betdor has advantage on an attack roll against a creature if at least one of their allies is within 5 feet of them and the ally isn't incapacitated.
Spoken Languages: Common, Kobold
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Handkerchief | A small square of cloth with Betdor stitched in one corner. | ||
| 1 | 5 sp | Mistars (Gaming set) |
A Mistar's board and game pieces. The board is a cheap wooden square with the game-grid painted on it, the pieces have been roughly carved and painted black and white. Mistars is a popular two-player strategy game of elven origin. Players are attempting to "control" as many of the board's squares as possible. Mistars is not too challenging to learn, but extraordinarily complex strategically. |
3 lbs. |
| 1 | 2 gp 7 sp 4 cp | Money Pouch | Betdor's money pouch. It has 2 gp, 7 sp and 4 cp in it. | ΒΌ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |