Yarsug Prempsh Steelnoggin Dimpeadur Lumitmec
Female Gnomish Hunter
She is an adult gnome with hazel eyes, burnt orange hair in a ponytail, and medium brown skin.
Personality Traits: Jovial, Impatient, Pessimistic.
Alignment: chaotic neutral.
She is a follower of Gaia. (CN)
Born: 756 AC (Age 44)
Orientation: Homosexual
Home: Hunters
Settlement: Oldpickworth
Spouse: Dugsward Bracenose Stonedeep Carameira Lumitmec
Mother: Narini Griffen Morniyn Taurnlan Dimpeadur
Father: Oakgirdle Olcaol Narrit Armstrong Dimpeadur
Siblings
- Mack Thrdin Dimpeadur Nargrn - age 37 ♂
- Pholovean Oggleoggle Uggoggle Dimpeadur Erimgo - age 29 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 8 | 10 | 13 | 10 |
| -2 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 5 | 10 | 25 ft. |
Alignment: chaotic neutral
Size: Small
Senses: Darkvision
Actions:
- Net. Ranged Weapon Attack: +2 to hit, range 5 / 15 ft., one target. Hit: 1d0 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +3
Abilities:
- Gnome Cunning. Yarsug has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Spoken Languages: Gnomish, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 5 gp | "Their good journey" | common |
By Turbert Ingram Not a particularly famous book, but entertaining. |
5 lbs. |
| 1 | 25 gp 6 sp 5 cp | Garnet pewter gorget | uncommon | A heavy gorget made of pewter, studded with a medium garnet. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Dugsward Bracenose Stonedeep Carameira" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Gaia) | common | A holy symbol in the shape of a tree. | |
| 1 | 5 gp | Hunting trap | common | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | common | Yarsug's money pouch. It has 7 sp and 29 cp in it. | ¾ lb. |
| 1 | 1 gp | Net | common |
A Martial Ranged weapon. 1d0
slashing damage.
Range: 5/15.
(Thrown: 5/15.)
Properties:
Thrown, Special
A Large or smaller creature hit by a net is restrained until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net. |
3 lbs. |
| 1 | 5 sp | Pouch | common | A cloth or leather pouch can hold up to 20 sling bullets or 50 blowgun needles, among other things. A compartmentalized pouch for holding spell components is called a component pouch (described earlier in this section). | 1 lb. |