Ritrall Shurrne
Male Orcish Arch-Druid's Apprentice
He is an adolescent orc with grey eyes, long flowing brown hair, and medium green skin.
Personality Traits: Serious.
Alignment: neutral.
Born: 789 AC (Age 11)
Orientation: Hetrosexual
Home: Pruncmac's Apothecary
Settlement: Port Tickgrave
Mother: Mutsug Bulgeblower Junior
Father: Lornrurt Shurrne
Siblings
- Borgrurt Bulgeblower - age 12 ♀
- Sheen Bulgeblower - age 5 ♀
- Borgbet Bulgeblower - age 4 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 8 | 10 | 12 | 13 | 9 |
| -1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 16 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Intimidation +2, Perception +3, Medicine +3
Abilities:
- Relentless Endurance. When Ritrall is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Ritrall can't use this feature again until you finish a long rest.
- Savage Attacks. When Ritrall scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
- Wild Shape. Ritrall can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Ritrall is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common, Orcish, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 sp 5 cp | A bracelet | A cord of platted leather with a small number of gold beads. | |
| 1 | 50 gp | Alchemist's supplies | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 3 gp | Electrum necklace | A plain electrum necklace. | |
| 1 | Fresh apple | A fresh apple. | ||
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 2 gp 8 sp 2 cp | Money Pouch | Ritrall's money pouch. It has 1 gp, 18 sp and 2 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 5 gp | Wooden staff | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 4 lbs. |