Hockab Bulgeblower

Female Orcish Housekeeper

She is an adult orc with grey eyes, brown hair in a ponytail, and light green skin.

Personality Traits: Humorless, Responsible, Optimistic.

Alignment: neutral.

Born: 775 AC (Age 25)

Orientation: Hetrosexual

Home: Buncehouse's Saddlers and Harness-Makers

Settlement: Port Tickgrave

Mother: Karval Bulgeblower (Deceased)

Father: Borgugg Shurrne (Deceased)

Statistics

STRDEXCONWISINTCHR
14 10 10 10 9 9
+2

ACHPPassive
Perception
Speed
10 4 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Handaxe. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.

Skills: Intimidation +2, Animal Handling +2

Abilities:

  • Relentless Endurance. When Hockab is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Hockab can't use this feature again until you finish a long rest.
  • Savage Attacks. When Hockab scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Spoken Languages: Common, Orcish, Otterese

Inventory

Quantity Value Item Description Weight
1 10 gp "The art of Sashimi" By Reyen Heyemapup

A book on how to serve raw fish. Contains explicit instructions on cuts and presentation. Invented by Otterfolk, this method of serving fish has become popular in high-society.
5 lbs.
1 5 cp Bucket 2 lbs.
1 5 gp 9 sp Elaborate Quartz broach An elaborate gilded copper broach, with a 4 small quartz gems inset.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 5 gp Healer's Kit This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
1 7 sp 8 cp Money Pouch Hockab's money pouch. It has 6 sp and 18 cp in it. ½ lb.
1 7 gp 5 sp Pearl necklace A string of pearls of various sizes.
1 Pocket lint Some pocket lint.
1 10 gp Rope, silk (50 feet) Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. 5 lbs.

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