Hunkor Pruncmac

Male Human Pirate

He is an adult human with brown eyes, long flowing dark-brown hair, a clean shaven face, and medium brown skin.

Personality Traits: Oblivious.

Alignment: neutral.

Born: 756 AC (Age 44)

Orientation: Hetrosexual

Home: None

Settlement: Port Tickgrave

Spouse: Tinmar Bulgeblower (Deceased)

Mother: Agrhherg Bulgeblower Junior (Deceased)

Father: Hantnar Pruncmac (Deceased)

Children

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
6 9 10 12 13 10
-2 +1 +1

ACHPPassive
Perception
Speed
11 16 11 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Cutlass. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Flintlock Pistol. Ranged Weapon Attack: +2 to hit, range 30 / 90 ft., one target. Hit: 1d10 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Acrobatics +2, Deception +2, Perception +3

Abilities:

  • Sneak Attack. Once per turn, Hunkor can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Sea-Legs. Hunkor has advantage on dexterity saves while at sailing.

Spoken Languages: Common, Otterese

Inventory

Quantity Value Item Description Weight
17 2 gp Black Powder (10) 10 charges of black powder for use with a firearm. ⅛ lb.
1 25 gp Cutlass A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 3 gp Electrum chain bracelet A short chain of tiny electrum links.
1 250 gp Flintlock Pistol A Firearm weapon. 1d10 piercing damage. Range: 30/90. Properties: Ammunition, Loading, Unreliable 3 lbs.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Tinmar" engraved on the inside.
35 3 gp Lead Slug (10) 10 lead slugs for use with a firearm. They are destroyed after use. 2 lbs.
1 4 gp 6 sp 6 cp Money Pouch Hunkor's money pouch. It has 2 gp, 26 sp and 6 cp in it. ⅝ lb.
1 25 gp Navigator's tools This set of instruments is used for navigation at sea. Proficiency with navigator's tools lets you chart a ship's course and follow navigation charts. In addition, these tools allow you to add your proficiency bonus to any ability check you make to avoid getting lost at sea. 2 lbs.
1 Old pipe A filthy old clay pipe.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 40 gp Platinum septum ring A thick platinum hoop, worn through the nose.
1 23 gp Quartz encrusted shoulder clasp An elaborate electrum shoulder clasp, with 6 medium quartz stones inset.

Download as Fantasy Grounds NPC

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