Bilbic Pickett

Male Halfling Arch-Druid's Apprentice

He is an adolescent halfling with brown eyes, short curly black hair, and medium brown skin.

Personality Traits: Personable.

Alignment: neutral.

Born: 784 AC (Age 16)

Orientation: Hetrosexual

Home: Tearogers-Brandyward's Elucidated Apothecary

Settlement: Rutusville Beacon

Mother: Bellissa Pickett

Father: Sadocng Pickett

Siblings

Statistics

STRDEXCONWISINTCHR
10 13 11 13 9 12
+1 +1 +1

ACHPPassive
Perception
Speed
13 16 11 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Nature +2, Survival +3

Abilities:

  • Lucky. When Bilbic rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Bilbic has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Bilbic can move through the space of any creature that is of a size larger than small.
  • Wild Shape. Bilbic can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Bilbic is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 50 gp Alchemist's supplies These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
2 Dice A standard six-sided die.
1 2 gp 1 sp 9 cp Money Pouch Bilbic's money pouch. It has 21 sp and 9 cp in it. ⅝ lb.
1 Pocket lint Some pocket lint.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 3 sp Silver ear ring A plain silver hoop earring.
1 4 sp Silver septum ring A thick silver hoop, worn through the nose.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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