Amirnca Diggerhanger
Female Halfling
She is an elderly halfling with amber eyes, long curly white hair, and medium brown skin.
Personality Traits: Candid, Hilarious, Tolerant.
Alignment: chaotic neutral.
She is a follower of Gaia. (CN)
Born: 680 AC (Age 120)
Orientation: Homosexual
Home: Diggerhanger-Ode's Old-Clothes
Settlement: Rutusville Beacon
Mother: Coralla Diggerhanger (Deceased)
Father: Hobsonor Diggerhanger (Deceased)
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 12 | 11 | 13 | 10 | 12 |
| +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 11 | 25 ft. |
Alignment: chaotic neutral
Size: Small
Actions:
- Darts (Gaming set). Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +3
Abilities:
- Lucky. When Amirnca rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Amirnca has advantage on saving throws against being frightened.
- Halfling Nimbleness. Amirnca can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 2 gp | "Moon City: Invasion" (Ruined) | common |
By Gus Newman A spinoff from the "Spellships" magic-fiction series. A mysterious alien army targets Moon City. The book is in terrible condition. It's bent out of shape and pages are missing. |
5 lbs. |
| 1 | 8 gp | "The Road" (Dog-eared) | common |
By Cissy Garner The most popular tales of Caspio's adventures, packed with romance and danger, these stories have been passed down via Oral Tradition for generations, and now are collected together in print for the first time. A holy book for the devout. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 1 | 28 gp 5 sp | Aquamarine necklace | uncommon | A electrum necklace, with a small aquamarine gem hanging from it. | |
| 1 | Button | common | A loose purple button. | ||
| 1 | 8 sp | Darts (Gaming set) | common |
A Simple Ranged weapon. 1
piercing damage.
Range: 20/60.
(Thrown: 20/60.)
Properties:
Finesse, Thrown
(The darts are to be used with a dartboard, and don't deal much damage as a weapon.) A cork dartboard and 6 darts. The dartboard is marked with scoring zones. It's pretty old and beat up, and pocked by many games. The darts are old and worn, but still fly true. |
10 lbs. |
| 1 | 8 gp 8 cp | Engraved Quartz-studded ring | common | A silver ring, with 3 medium quartz stones inset and fine engraving work. | |
| 1 | 2 gp | Holy Symbol (Gaia) | common | A holy symbol in the shape of a tree. | |
| 1 | 90 gp | Long-wind lamp | uncommon |
When powered, the lamp provides bright light in a 20-foot radius and dim light for additional 20 feet. The lamp has a key which when wound for 6 seconds (1 turn) powers the lamp for 1 minute. Maximum wind time is 3 minutes, giving 30 minutes power. |
|
| 1 | 2 sp 2 cp | Money Pouch | common | Amirnca's money pouch. It has 1 sp and 12 cp in it. | ΒΌ lb. |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 2 cp | Soap | common |