Kunval

Male Koboldian Housekeeper

He is an adult kobold with yellow eyes and grey scales with grey stripes.

Personality Traits: Candid.

Alignment: chaotic neutral.

Born: 775 AC (Age 25)

Orientation: Homosexual

Home: Hunting Lodge

Settlement: Ortort's Rest

Spouse: Dergherg

Mother: Luttrog

Father: Forgole

Siblings

Statistics

STRDEXCONWISINTCHR
7 13 7 11 9 14
-1 +1 -1 +2

ACHPPassive
Perception
Speed
11 3 10 30 ft.

Alignment: chaotic neutral

Size: Small

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: History +2

Abilities:

  • Sunlight Sensitivity. While in sunlight, Kunval has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
  • Pack Tactics. Kunval has advantage on an attack roll against a creature if at least one of their allies is within 5 feet of them and the ally isn't incapacitated.

Spoken Languages: Common, Kobold

Inventory

Quantity Value Item Description Weight
1 8 gp "Truth and Light" (Dog-eared) A book of holy scripture laying out the tenants of the faith for followers of Solina.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 A matchbook A matchbook containing 3 matches.
1 2 cp Broom A well used broom.
1 10 gp Lock A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices. 1 lb.
1 1 gp 1 sp 8 cp Money Pouch Kunval's money pouch. It has 9 sp and 28 cp in it. ¾ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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