Betole

Male Koboldian Adventurer

He is an elderly kobold with yellow eyes and tan scales.

Personality Traits: Dull.

Alignment: neutral.

Born: 731 AC (Age 69)

Orientation: Hetrosexual

Home: None

Settlement: Ortort's Rest

Spouse: Fizzgot (Deceased)

Mother: Tavrit (Deceased)

Father: Agrhnorg (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
7 14 8 10 8 9
-1 +2 -1 -1

ACHPPassive
Perception
Speed
16 18 10 30 ft.

Alignment: neutral

Size: Small

Senses: Darkvision

Actions:

  • Spear. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +1, History +1

Abilities:

  • Sunlight Sensitivity. While in sunlight, Betole has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
  • Pack Tactics. Betole has advantage on an attack roll against a creature if at least one of their allies is within 5 feet of them and the ally isn't incapacitated.
  • Action Surge. Once per day, Betole can take an additional action on their turn.

Spoken Languages: Common, Kobold

Inventory

Quantity Value Item Rarity Description Weight
1 A matchbook common A matchbook containing 5 matches.
1 3 gp 4 sp 3 cp Money Pouch common Betole's money pouch. It has 3 gp, 3 sp and 13 cp in it. ⅜ lb.
1 10 gp 2 sp 8 cp Quartz-studded ring common A gilded copper ring, with 4 medium quartz stones inset.
1 50 gp Scale Mail common Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. 45 lbs.
1 10 gp Shield common Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 10 gp Shortsword common A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear common A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.
1 5 gp Staff common An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. 4 lbs.
1 120 gp Wind-up drome uncommon A 3-foot tall clockwork gnome. When powered, the gnome walks forwards while waving. The gnome's speed is 20 feet per round. The gnome can navigate simple obstacles, but if it reaches a wall it will stop.

The drome has a key which when wound for 6 seconds (1 turn) powers the drome for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power.

Download as Fantasy Grounds NPC

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