Narnwor

Male Goblin Master Druid's Apprentice

He is an adolescent goblin with yellow eyes, a shaved head, and medium green skin.

Personality Traits: Energetic, Secretive.

Alignment: neutral.

Born: 793 AC (Age 7)

Orientation: Hetrosexual

Home: Serkand's Potionmaker

Settlement: Hockblurg's Place

Mother: Derfizz Junior

Father: Kiltlarg

Siblings

Statistics

STRDEXCONWISINTCHR
9 13 11 12 10 10
+1 +1

ACHPPassive
Perception
Speed
13 16 11 30 ft.

Alignment: neutral

Size: Small

Senses: Darkvision

Actions:

  • Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
  • Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
  • Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Arcana +2, Insight +3

Abilities:

  • Nimble Escape. Narnwor can take the Disengage or Hide action as a bonus action on each of their turns.
  • Wild Shape. Narnwor can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Narnwor is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common, Goblin

Inventory

Quantity Value Item Description Weight
1 5 gp "Evil spirit" By Fain Forgestrut

Not a particularly famous book, yet quite compelling.
5 lbs.
1 10 gp "The Chef's Collected Cakes" By Chef Gorman

The last word on baking cakes. Contains dozens of cake recipes from across Ataland.
5 lbs.
1 7 cp A solid pewter neck ring A chorded pewter band, with a loop clasp, worn around the neck.
1 1 sp Club A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk 2 lbs.
1 5 gp Herbalism Kit This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. 3 lbs.
1 2 gp 8 sp 3 cp Money Pouch Narnwor's money pouch. It has 1 gp, 16 sp and 23 cp in it. ¾ lb.
1 2 sp Quarterstaff A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk 4 lbs.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 10 gp Yew wand A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 1 lb.

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