Botturn
Male Human Bandit
He is an elderly human with brown eyes, a bald head, a clean shaven face, and medium brown skin.
Personality Traits: Daring, Honest, Impatient.
Alignment: neutral.
Born: 738 AC (Age 62)
Orientation: Hetrosexual
Home: None
Settlement: Larghakville (immigrated from Hockblurg's Place)
Mother: Abyit (Deceased)
Father: Lornlarg (Deceased)
Siblings
- Karnar Junior - age 58 ♀
- Yitwor - age 57 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 9 | 10 | 8 | 9 | 10 |
| -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 16 | 9 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +2, Acrobatics +2, Deception +2
Abilities:
- Sneak Attack. Once per turn, Botturn can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Botturn knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 6 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 2 | Dice | common | A standard six-sided die. | ||
| 1 | Handkerchief | common | A small square of cloth with Botturn stitched in one corner. | ||
| 1 | 10 gp | Leather | common | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 4 gp 6 sp 3 cp | Money Pouch | common | Botturn's money pouch. It has 4 gp, 5 sp and 13 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 29 gp | Quartz earring | uncommon | A gold earring, with a very large quartz inset. | |
| 1 | 25 gp | Thieves' tools | common | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |