Herewardus Todd the 2nd
Male Human Housekeeper
He is an adult human with amber eyes, a shaved head, a clean shaven face, and medium brown skin.
Personality Traits: Mean, Tense.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 775 AC (Age 25)
Orientation: Hetrosexual
Home: Barley Field
Settlement: Brainford
Mother: Joyce Todd
Father: Jocelyn Todd (Deceased)
Siblings
- Marion Tailor - age 18 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 11 | 11 | 12 | 7 | 11 |
| +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 11 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: History +1
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "A few bad apples" |
By Bofáin Taleforger Fiction. An honest watchman is framed by corrupt fellow officers. While on the run, he must find proof of his innocence. |
5 lbs. |
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 4 | Chewed gum | A piece of chewed gum. | ||
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 1 gp 9 sp 7 cp | Money Pouch | Herewardus' money pouch. It has 17 sp and 27 cp in it. | ⅞ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |