Hockton

Female Orcish Poacher

She is an adult orc with one grey eye (her right is white and discolored), scruffy dyed dark-brown hair, and medium green skin.

Personality Traits: Lost Faith, Upbeat, Jovial.

Alignment: neutral.

Born: 786 AC (Age 14)

Orientation: Hetrosexual

Home: None

Settlement: Geetyar Till

Mother: Voltut

Father: Tunwor (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
14 8 11 9 8 7
+2 -1 -1 -1

ACHPPassive
Perception
Speed
10 16 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.

Skills: Intimidation +1, Sleight of Hand +1, Stealth +1, Perception +2

Abilities:

  • Relentless Endurance. When Hockton is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Hockton can't use this feature again until you finish a long rest.
  • Savage Attacks. When Hockton scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
  • Sneak Attack. Once per turn, Hockton can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Hockton knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
1 5 gp "Our smart challenge" By Inelberin

Not a particularly famous book, but a page-turner.
5 lbs.
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
7 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Dice A standard six-sided die.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 6 gp 8 cp Money Pouch Hockton's money pouch. It has 4 gp, 19 sp and 18 cp in it. ⅞ lb.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

Download as Fantasy Grounds NPC

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