Derggloor
Male Orcish Hunter
He is an adult orc with grey eyes, a black quiff, a full beard, and dark green skin.
Personality Traits: Tense, Pessimistic.
Alignment: neutral.
Born: 782 AC (Age 18)
Orientation: Hetrosexual
Home: Hunters
Settlement: Geetyar Till
Spouse: Rithak
Mother: Tutkun (Deceased)
Father: Hurkkand (Deceased)
Children
- Hurkkand Junior - age 5 ♂
- Forgugg - age 3 ♂
- Parmar - age 1 ♂
Siblings
- Turnpar Junior - age 30 ♀
- Camherg - age 21 ♂
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
10 | 10 | 9 | 9 | 9 | 8 |
-1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
10 | 6 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Crossbow, light. Ranged Weapon Attack: +2 to hit, range 80 / 320 ft., one target. Hit: 1d8 piercing damage.
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Intimidation +1, Animal Handling +2, Nature +2
Abilities:
- Relentless Endurance. When Derggloor is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Derggloor can't use this feature again until you finish a long rest.
- Savage Attacks. When Derggloor scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 25 gp | Crossbow, light | A Simple Ranged weapon. 1d8 piercing damage. Range: 80/320. Properties: Ammunition, Loading, Two-Handed | 5 lbs. |
1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
1 | 9 sp 9 cp | Money Pouch | Derggloor's money pouch. It has 7 sp and 29 cp in it. | ¾ lb. |
1 | 5 cp | Pewter signet ring | A pewter band, shaped with flat section embossed with the derggloor family crest. | |
1 | Rotten bread slice | A rotten bread slice. | ||
1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |