Hurkherg Proudhouse

Female Dragonborn Traveling Bard

She is an adult dragonborn with brown eyes and blue scales.

Personality Traits: Oblivious, Daring, Honest.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 762 AC (Age 38)

Orientation: Homosexual

Home: None

Settlement: Bandit Camp (immigrated from Geetyar Till)

Mother: Fariderel Proudhouse (Deceased)

Father: Lolferg (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
10 11 9 8 10 11
-1

ACHPPassive
Perception
Speed
11 16 9 30 ft.

Alignment: neutral good

Size: Medium

Actions:

  • Rapier. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Crossbow, hand. Ranged Weapon Attack: +2 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Performance +2, Persuasion +2

Abilities:

  • Breath Weapon. As an action Hurkherg exhales a 30 ft. line of lightning. Each creature in the area must make a dexterity save DC 10. On a failed save they take 2d6 lightning damage, or half on a success. After this ability is used, it cannot be used again until after a long rest.
  • Damage Resistance. Hurkherg has resistance to lightning damage.
  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Hurkherg can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d6. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended.
  • Spellcasting. Hurkherg is a spellcaster. Her spellcasting ability is chr (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common, Draconic

Inventory

Quantity Value Item Rarity Description Weight
1 25 gp 4 cp Aquamarine pewter horn chain uncommon A pewter linked chain with a hanging small aquamarine, made to be worn from a horn.
1 1 cp Candle common For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 1 gp Case, crossbow bolt common This wooden case can hold up to twenty crossbow bolts. 1 lb.
16 5 cp Crossbow bolt common 1½ lbs.
1 75 gp Crossbow, hand common A Martial Ranged weapon. 1d6 piercing damage. Range: 30/120. Properties: Ammunition, Light, Loading 3 lbs.
1 25 gp Dulcimer common If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 10 lbs.
1 Empty bottle common An empty bottle that once contained a beverage.
1 3 sp Gilded copper ear studs common A pair of gilded copper ear-studs.
1 4 gp 2 sp Money Pouch common Hurkherg's money pouch. It has 2 gp, 20 sp and 20 cp in it. ⅞ lb.
1 5 gp Padded common Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 25 gp Rapier common A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.
1 30 gp Viol common If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 1 lb.

Download as Fantasy Grounds NPC

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