Fangurin son of Durori

Male Dwarven Veteran Adventurer

He is an adult dwarf with amber eyes, short dyed dark-brown hair, a long beard, and medium brown skin.

Personality Traits: Shy, Downbeat.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 730 AC (Age 70)

Orientation: Hetrosexual

Home: Adventurer's Guild Hall

Settlement: Brecciagully

Mother: Bofáin Rockcarter

Father: Durori son of Thral

Siblings

Statistics

STRDEXCONWISINTCHR
8 11 12 11 10 9
-1 +1

ACHPPassive
Perception
Speed
13 48 10 25 ft.

Alignment: lawful good

Size: Medium

Senses: Darkvision

Actions:

  • Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Acrobatics +3, History +3

Abilities:

  • Dwarven Resilience. Fangurin has advantage on saving throws against poison, and they have resistance against poison damage.
  • Action Surge. Once per day, Fangurin can take an additional action on their turn.
  • Multiattack. Fangurin attacks twice.

Spoken Languages: Dwarvish, Common

Inventory

Quantity Value Item Description Weight
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 50 gp Chain Shirt Medium armour. Base AC: 13 + Dex modifier (max 2). 20 lbs.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 2 cp Jug or pitcher 4 lbs.
1 3 gp 6 sp 5 cp Money Pouch Fangurin's money pouch. It has 1 gp, 26 sp and 5 cp in it. ⅝ lb.
1 Picture of a dog A printed image made using a Mirror of Frozen Image. It depicts a dog.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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