Bofin son of Fabur

Male Dwarven Arch-Druid's Apprentice

He is an adolescent dwarf with brown eyes, a dyed blond quiff, a big bushy beard, and dark brown skin.

Personality Traits: Dull.

Alignment: neutral.

Born: 773 AC (Age 27)

Orientation: Hetrosexual

Home: Nauglluin's Apothecary

Settlement: Mines of Naurin

Mother: Fabun Steelfoot

Father: Fabur son of Thorn

Siblings

Statistics

STRDEXCONWISINTCHR
10 12 15 13 14 11
+1 +2 +1 +2

ACHPPassive
Perception
Speed
12 22 11 25 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Medicine +3, Animal Handling +3

Abilities:

  • Dwarven Resilience. Bofin has advantage on saving throws against poison, and they have resistance against poison damage.
  • Wild Shape. Bofin can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Bofin is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Dwarvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 10 gp "K'ryn's Tales of Teyruse" common By Mr. K'ryn

A collection of traditional fairy-tales, collected by Mr. K'ryn. These stories are set in Teyruse, before it was destroyed by the calamity. K'ryn makes the improbable claim that he witnessed them first-hand. Includes: "The man who flew too high", "The lost labyrinth" and "The golden sheep".
5 lbs.
1 12 gp "Let sleeping dragons lie" (1st Edition, Dog-eared) uncommon By Bofáin Taleforger

Fiction. An aging thief re-assembles his old crew for one last score: stealing a dragon's horde. It is from the first print run.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 A short pencil common A short pencil.
1 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 1 sp 5 cp Jagged tooth necklace common The tooth from a large predator, strung on a leather chord.
1 3 sp 4 cp Money Pouch common Bofin's money pouch. It has 1 sp and 24 cp in it. ½ lb.
1 5 gp Padded common Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 2 sp Paper (one sheet) common
1 25 gp Scimitar common A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 10 gp Shield common Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 1 gp Sprig of mistletoe common A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.
1 1 gp Totem common A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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