Meliaose Dilrites
Female Dragonborn Bandit
She is an elderly dragonborn with green eyes (the right of which is glass) and green scales.
Personality Traits: Energetic, Kind, Shy.
Alignment: lawful neutral.
She is a follower of Gaia. (CN)
Born: 737 AC (Age 63)
Orientation: Hetrosexual
Home: None
Settlement: Bandit Camp (immigrated from Lindaville)
Mother: Christina Dilrites (Deceased)
Father: Saradar Dilrites (Deceased)
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 10 | 10 | 10 | 9 | 10 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 16 | 10 | 30 ft. |
Alignment: lawful neutral
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +2, Perception +2, Acrobatics +2
Abilities:
- Breath Weapon. As an action Meliaose exhales a 15 ft cone of poison. Each creature in the area must make a constitution save DC 10. On a failed save they take 2d6 poison damage, or half on a success. After this ability is used, it cannot be used again until after a long rest.
- Damage Resistance. Meliaose has resistance to poison damage.
- Sneak Attack. Once per turn, Meliaose can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Meliaose knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Halfling, Draconic, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 6 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 10 gp | Leather | common | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 3 gp 3 sp 6 cp | Money Pouch | common | Meliaose's money pouch. It has 2 gp, 13 sp and 6 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 25 gp 4 sp | Quartz-studded silver horn sleeve | uncommon | A sleeve of silver, to be worn around a horn, studded with 2 large quartzs. | |
| 1 | 1 gp | Sickle | common | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 25 gp | Thieves' tools | common | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |
| 1 | Twine | common | A short length of twine. Just a few foot long. |