Alice Moulton

Female Human Noble

She is an elderly human with grey eyes, long styled dyed light-brown hair, and light pink skin.

Personality Traits: Serious.

Alignment: neutral.

Born: 747 AC (Age 53)

Orientation: Hetrosexual

Home: Moulton's Manor

Settlement: Savaworth

Spouse: Milot Moulton

Mother: Christine Sloan (Deceased)

Father: Milot Sloan (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 11 12 11 9 12
-2 +1 +1

ACHPPassive
Perception
Speed
10 14 10 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +3

Spoken Languages: Common, Otterese (basic)

Inventory

Quantity Value Item Rarity Description Weight
1 25 gp Acid (vial) common As an action, you can splash the contents of this vial onto a creature within 5 feet of you or throw the vial up to 20 feet, shattering it on impact. In either case, make a ranged attack against a creature or object, treating the acid as an improvised weapon. On a hit, the target takes 2d6 acid damage. 1 lb.
1 Clay Figurine common A small clay figurine resembling A Human man. The work is not of professional quality, but nonetheless, it is made with care and dedication.
1 Doodles common Some scribblings on a small scrap of paper.
1 134 gp Elaborate Amethyst broach uncommon An elaborate electrum broach, with a 5 medium amethyst gems inset.
1 55 gp 7 sp 5 cp Engraved Amethyst-studded ring common A gold ring, with 4 small amethyst stones inset and fine engraving work.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Milot" engraved on the inside.
1 80 gp Large platinum ear hoops common A pair of large platinum hoop earrings.
1 13 gp 5 sp 4 cp Money Pouch common Alice's money pouch. It has 11 gp, 24 sp and 14 cp in it. 1 lb.
1 60 gp Platinum necklace common A plain platinum necklace.
1 Negotiable The small dice of life saving uncommon Two cubes made of bone, with mysterious markings on each face. Role the dice, if the symbols match, the next time you are dying at the start of your turn, you stabilize. This effect wears off after a day. This property cannot be used again until after a long rest. The dice is half the size of a typical dice.

Download as Fantasy Grounds NPC

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