Didkilt
Female Koboldian Housekeeper
She is an adult kobold with one amber eye (her left is closed and scarred) and orange-brown scales.
Personality Traits: Daring, Tolerant.
Alignment: neutral.
Born: 743 AC (Age 57)
Orientation: Hetrosexual
Home: Fargcam's Rest Chieftains
Settlement: Fargcam's Rest
Spouse: Rurtole
Mother: Luttpit Junior (Deceased)
Father: Fanbot Junior (Deceased)
Children
- Volfizz - age 23 ♀
Siblings
- Yitwow - age 48 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 14 | 10 | 10 | 11 | 9 |
| +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Small
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Abilities:
- Sunlight Sensitivity. While in sunlight, Didkilt has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
- Pack Tactics. Didkilt has advantage on an attack roll against a creature if at least one of their allies is within 5 feet of them and the ally isn't incapacitated.
Spoken Languages: Common, Kobold
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 6 gp 5 sp | A solid gold neck ring | common | A chorded gold band, with a loop clasp, worn around the neck. | |
| 2 | Broken arrow | common | A broken arrow, missing its tip. | ||
| 1 | 2 cp | Flask or tankard | common | 1 lb. | |
| 1 | 5 gp | Mirror, steel | common | ½ lb. | |
| 1 | 1 gp 3 sp 8 cp | Money Pouch | common | Didkilt's money pouch. It has 13 sp and 8 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. | |
| 1 | 5 sp | Silver signet ring | common | A silver band, shaped with flat section embossed with the didkilt family crest. |