Norgrit

Female Orcish Confidence Trickster

She is an adult orc with black eyes, long styled black hair, and medium green skin.

Personality Traits: Tolerant.

Alignment: neutral.

Born: 769 AC (Age 31)

Orientation: Hetrosexual

Home: None

Settlement: Camp Hergrog

Mother: Dergdig (Deceased)

Father: Hunturn Junior (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
11 9 11 11 13 12
+1 +1

ACHPPassive
Perception
Speed
10 6 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Intimidation +3, Sleight of Hand +2, Deception +3, Perception +2

Abilities:

  • Relentless Endurance. When Norgrit is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Norgrit can't use this feature again until you finish a long rest.
  • Savage Attacks. When Norgrit scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
  • Sneak Attack. Once per turn, Norgrit can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Norgrit knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
1 A matchbook A matchbook containing 2 matches.
1 15 gp Clothes, fine 6 lbs.
2 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 25 gp Disguise Kit This pouch of cosmetics, hair dye, and small props lets you create disguises that change your physical appearance. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a visual disguise. 3 lbs.
1 15 gp Forgery Kit This small box contains a variety of papers and parchments, pens and inks, seals and sealing wax, gold and silver leaf, and other supplies necessary to create convincing forgeries of physical documents. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a physical forgery of a document. 5 lbs.
1 10 gp 6 sp Money Pouch Norgrit's money pouch. It has 9 gp, 15 sp and 10 cp in it. ⅝ lb.
1 3 sp Playing Cards (Gaming set) A standard deck of 52-cards, plus 2 wildcards. Suits are Coins, Staves, Goblets and Swords.
The cards are made of cheap card stock, and are slightly bent from being shuffled many times.
¼ lb.

Download as Fantasy Grounds NPC

Send Feedback