Tutrit Putnam
Male Half-Orcish Bandit
He is an elderly half-orc with hazel eyes, a bald head, a long beard, and medium green skin.
Personality Traits: Reckless, Tense.
Alignment: neutral.
Born: 759 AC (Age 41)
Orientation: Hetrosexual
Home: None
Settlement: Camp Hergrog
Spouse: Dortav (Deceased)
Mother: Karrdig (Deceased)
Father: Stephanus Putnam (Deceased)
Siblings
- Edwin Putnam Junior - age 39 ♂
- Farggor Putnam - age 36 ♂
- Tillnarn Junior - age 32 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 9 | 8 | 7 | 9 | 9 |
| -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 14 | 9 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Intimidation +2, Sleight of Hand +2, Deception +2, Perception +1
Abilities:
- Relentless Endurance. When Tutrit is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Tutrit can't use this feature again until you finish a long rest.
- Savage Attacks. When Tutrit scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
- Sneak Attack. Once per turn, Tutrit can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Tutrit knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 25 gp | Component pouch | A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). | 2 lbs. |
| 7 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | Empty bottle | An empty bottle that once contained a beverage. | ||
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 3 gp 4 sp 3 cp | Money Pouch | Tutrit's money pouch. It has 1 gp, 23 sp and 13 cp in it. | ¾ lb. |