Lucretia Farrell
Female Human
She is an elderly human with green eyes, thin scruffy white hair, and light pink skin.
Personality Traits: Cautious, Jumpy, Downbeat.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 747 AC (Age 54)
Orientation: Hetrosexual
Home: Barley Field
Settlement: Pickerdown
Spouse: Dennis Farrell (Deceased)
Mother: Agness Rich (Deceased)
Father: Gillebertus Rich (Deceased)
Children
- Silas Farrell the 2nd - age 27 ♂
- Ysac Farrell - age 26 ♂
- Agness Guthrie - age 24 ♀
- Emlyn Farrell - age 21 ♂
- Giles Farrell - age 18 ♂
Siblings
- Carl Rich - age 50 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 10 | 10 | 11 | 9 |
| -2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 15 gp 9 sp | Grandiose Quartz necklace | A silver necklace, with a string of 6 medium quartz gems. | |
| 1 | Handkerchief | A small square of cloth with Lucretia stitched in one corner. | ||
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 1 gp 8 cp | Money Pouch | Lucretia's money pouch. It has 1 gp and 8 cp in it. | ³⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 3 sp | Watering Can | A metal watering can with a long spout. |