Rowland Thomson
Male Human Poacher
He is an adult human with blue eyes, dyed light-brown hair in a bun, a goatee, and light brown skin.
Personality Traits: Jumpy, Kind.
Alignment: chaotic neutral.
Born: 780 AC (Age 20)
Orientation: Hetrosexual
Home: None
Settlement: Corhaven
Mother: Daisy Thomson
Father: Alva Thomson
Siblings
- Jim Thomson - age 21 ♂
- Philippus Thomson - age 17 ♂
- Watkin Thomson - age 16 ♂
- Kitty Thomson - age 15 ♀
- Willie Thomson - age 12 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
6 | 10 | 11 | 11 | 10 | 11 |
-2 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
11 | 16 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +2, Stealth +2, Deception +2
Abilities:
- Sneak Attack. Once per turn, Rowland can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Rowland knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
3 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
1 | 27 gp | Grandiose Quartz necklace | A electrum necklace, with a string of 9 medium quartz gems. | |
1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
1 | 5 gp 3 sp 9 cp | Money Pouch | Rowland's money pouch. It has 5 gp, 2 sp and 19 cp in it. | ½ lb. |
1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |