Winston Foster the 2nd

Male Human Bard

He is an adult human with amber eyes, dark-brown hair in braids, a clean shaven face, and dark brown skin.

Personality Traits: Responsible, Shy.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 766 AC (Age 34)

Orientation: Hetrosexual

Home: Bard College

Settlement: Corhaven

Mother: Georgianna Foster (Deceased)

Father: Ezra Foster (Deceased)

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
10 11 10 10 10 12
+1

ACHPPassive
Perception
Speed
12 32 10 30 ft.

Alignment: chaotic good

Size: Medium

Actions:

  • Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Crossbow, hand. Ranged Weapon Attack: +3 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Performance +4, Persuasion +4

Abilities:

  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Winston can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d10. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended
  • Spellcasting. Winston is a spellcaster. His spellcasting ability is chr (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 1 gp Case, crossbow bolt This wooden case can hold up to twenty crossbow bolts. 1 lb.
18 5 cp Crossbow bolt 1½ lbs.
1 75 gp Crossbow, hand A Martial Ranged weapon. 1d6 piercing damage. Range: 30/120. Properties: Ammunition, Light, Loading 3 lbs.
1 Crumpled map A crumpled map of a region, now unreadable.
1 2 gp Flute If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 1 lb.
1 3 gp Gold ear stud A plain gold stud, with a pin & clasp.
1 5 gp 1 sp Money Pouch Winston's money pouch. It has 3 gp and 21 sp in it. ½ lb.
1 12 gp Pan flute If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 2 lbs.
1 25 gp Rapier A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.

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