Winston Foster the 2nd
Male Human Bard
He is an adult human with amber eyes, dark-brown hair in braids, a clean shaven face, and dark brown skin.
Personality Traits: Responsible, Shy.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 766 AC (Age 34)
Orientation: Hetrosexual
Home: Bard College
Settlement: Corhaven
Mother: Georgianna Foster (Deceased)
Father: Ezra Foster (Deceased)
Siblings
- Eveline Harris - age 38 ♀
- Aylofa Haines - age 26 ♀
Half-Siblings (Father's Side)
- Andrew Keek - age 38 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 11 | 10 | 10 | 10 | 12 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 32 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
- Crossbow, hand. Ranged Weapon Attack: +3 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Performance +4, Persuasion +4
Abilities:
- Bardic Inspiration. (3 uses/short rest) As a bonus action, Winston can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d10. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended
- Spellcasting. Winston is a spellcaster. His spellcasting ability is chr (spell save DC 12, +4 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 gp | Case, crossbow bolt | This wooden case can hold up to twenty crossbow bolts. | 1 lb. |
| 18 | 5 cp | Crossbow bolt | 1½ lbs. | |
| 1 | 75 gp | Crossbow, hand | A Martial Ranged weapon. 1d6 piercing damage. Range: 30/120. Properties: Ammunition, Light, Loading | 3 lbs. |
| 1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
| 1 | 2 gp | Flute | If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. | 1 lb. |
| 1 | 3 gp | Gold ear stud | A plain gold stud, with a pin & clasp. | |
| 1 | 5 gp 1 sp | Money Pouch | Winston's money pouch. It has 3 gp and 21 sp in it. | ½ lb. |
| 1 | 12 gp | Pan flute | If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. | 2 lbs. |
| 1 | 25 gp | Rapier | A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse | 2 lbs. |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |