Dinalda Regdunk Bilberrt Carpenter
Female Gnomish Angler
She is an adult gnome with orange eyes, dark blue hair in a bun, and medium brown skin.
Personality Traits: Patient, Idealistic, Serious.
Alignment: chaotic neutral.
She is a follower of Gaia. (CN)
Born: 743 AC (Age 57)
Orientation: Homosexual
Home: Fish Pond
Settlement: Atelier Gildoan
Mother: Headville Valvol Wiley Carpenter
Father: Camphidon Thhal Serioth Pewtercarter Carpenter (Deceased)
Siblings
- Sharpeyes Wesley Barrow Carpenter - age 61 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 11 | 11 | 14 | 9 |
| -2 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 25 ft. |
Alignment: chaotic neutral
Size: Small
Senses: Darkvision
Actions:
- Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +4
Abilities:
- Gnome Cunning. Dinalda has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Spoken Languages: Gnomish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A matchbook | A matchbook containing 7 matches. | ||
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 9 sp 9 cp | Money Pouch | Dinalda's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |
| 1 | 5 gp | Reliquary | A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. | 2 lbs. |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |