Then
Female Otterfolk Noble
She is an elderly otterfolk with grey eyes and light brown fur with brown fur on their face and chest.
Personality Traits: Honest, Downbeat, Responsible.
Alignment: neutral.
Born: 743 AC (Age 57)
Orientation: Homosexual
Home: Then's Manor
Settlement: Budden
Spouse: Norah (Deceased)
Mother: Seli (Deceased)
Father: Shrulukol (Deceased)
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 12 | 11 | 12 | 11 |
| -2 | +2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 14 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Persuasion +2
Abilities:
- Hold Breath. Then can hold their breath for up to 30 minutes at a time.
- Bite. Then can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 10 gp | "The games of the gods" | common |
By Randolph Silias Considered the definitive work on the creation of this plane of existence, the pantheon, their worship and the games the gods play with the fates of mortals. |
5 lbs. |
| 1 | 65 gp | A solid platinum neck ring | common | A chorded platinum band, with a loop clasp, worn around the neck. | |
| 1 | 118 gp | Elaborate Jade broach | uncommon | An elaborate gold broach, with a 4 medium jade gems inset. | |
| 1 | 13 gp 5 sp 9 cp | Money Pouch | common | Then's money pouch. It has 11 gp, 25 sp and 9 cp in it. | ⅞ lb. |
| 1 | 60 gp | Platinum earrings | common | A pair of platinum hoop earrings. | |
| 1 | Shopping list | common | An old shopping list with most of the items crossed off. | ||
| 1 | 60 gp | Wind-up lamp | uncommon |
When powered, the lamp provides bright light in a 20-foot radius and dim light for additional 20 feet. The lamp has a key which when wound for 6 seconds (1 turn) powers the lamp for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power. |