Hannira Diggerhill

Female Dragonborn Arch-Druid's Apprentice

She is an adolescent dragonborn with grey eyes and green scales.

Personality Traits: Impatient, Shy, Downbeat.

Alignment: neutral good.

Born: 790 AC (Age 10)

Orientation: Hetrosexual

Home: Fullecoppe's Elucidated Apothecary

Settlement: Elisston

Mother: Grisirth Diggerhill

Father: Jinwunaxhan Diggerhill

Siblings

Statistics

STRDEXCONWISINTCHR
13 8 11 12 10 10
+1 -1 +1

ACHPPassive
Perception
Speed
11 16 11 30 ft.

Alignment: neutral good

Size: Medium

Actions:

  • Scimitar. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Arcana +2, Religion +2

Abilities:

  • Breath Weapon. As an action Hannira exhales a 15 ft cone of poison. Each creature in the area must make a constitution save DC 10. On a failed save they take 2d6 poison damage, or half on a success. After this ability is used, it cannot be used again until after a long rest.
  • Damage Resistance. Hannira has resistance to poison damage.
  • Wild Shape. Hannira can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Hannira is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Draconic, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "The Road" By Cissy Garner

The most popular tales of Caspio's adventures, packed with romance and danger, these stories have been passed down via Oral Tradition for generations, and now are collected together in print for the first time. A holy book for the devout.
5 lbs.
1 Comb A comb.
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 7 sp 6 cp Money Pouch Hannira's money pouch. It has 7 sp and 6 cp in it. ¼ lb.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.
1 10 gp Yew wand A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 1 lb.

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