Faith Digglehole

Female Dragonborn Arch-Druid

She is an adult dragonborn with brown eyes and blue scales.

Personality Traits: Personable, Downbeat.

Alignment: chaotic neutral.

She is a follower of Gaia. (CN)

Born: 749 AC (Age 51)

Orientation: Homosexual

Home: Digglehole's Elucidated Apothecary

Settlement: Elisston

Spouse: Marian Digglehole

Mother: Nalyava Pipeblower-Digglehole (Deceased)

Father: Lorqirothi Pipeblower-Digglehole (Deceased)

Children

Statistics

STRDEXCONWISINTCHR
13 11 12 13 10 8
+1 +1 +1 -1

ACHPPassive
Perception
Speed
11 36 11 30 ft.

Alignment: chaotic neutral

Size: Medium

Actions:

  • Handaxe. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Animal Handling +4, Medicine +4

Abilities:

  • Breath Weapon. As an action Faith exhales a 30 ft. line of lightning. Each creature in the area must make a dexterity save DC 12. On a failed save they take 2d6 lightning damage, or half on a success. After this ability is used, it cannot be used again until after a long rest.
  • Damage Resistance. Faith has resistance to lightning damage.
  • Wild Shape. Faith can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Faith is a spellcaster. Her spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Draconic, Common

Inventory

Quantity Value Item Description Weight
1 A matchbook A matchbook containing 3 matches.
1 50 gp Alchemist's supplies These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 Child's drawing A child's drawing of a cow.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Marian" engraved on the inside.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 2 gp 6 sp 7 cp Money Pouch Faith's money pouch. It has 25 sp and 17 cp in it. ⅞ lb.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 5 gp Wooden staff A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 4 lbs.

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