Jinrasos Pipeblower

Male Dragonborn Housekeeper

He is an adult dragonborn with amber eyes and blue scales.

Personality Traits: Tolerant.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 744 AC (Age 56)

Orientation: Hetrosexual

Home: Pipeblower's Mysterious Apothecary

Settlement: Elisston

Spouse: Wrathibth Pipeblower

Mother: Wrathibrys Fullecoppe-Pipeblower (Deceased)

Father: Orimar Fullecoppe-Pipeblower (Deceased)

Children

Statistics

STRDEXCONWISINTCHR
12 11 11 10 10 9
+1

ACHPPassive
Perception
Speed
10 4 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Actions:

  • Handaxe. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: History +2

Abilities:

  • Breath Weapon. As an action Jinrasos exhales a 30 ft. line of lightning. Each creature in the area must make a dexterity save DC 10. On a failed save they take 2d6 lightning damage, or half on a success. After this ability is used, it cannot be used again until after a long rest.
  • Damage Resistance. Jinrasos has resistance to lightning damage.

Spoken Languages: Draconic, Common

Inventory

Quantity Value Item Description Weight
1 5 cp Bucket 2 lbs.
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Wrathibth" engraved on the inside.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 2 gp Holy Symbol (Gaia) A holy symbol in the shape of a tree.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 9 sp Money Pouch Jinrasos' money pouch. It has 8 sp and 10 cp in it. ⅜ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

Send Feedback