Emmeline Draper

Female Human Housekeeper

She is an adult human with hazel eyes, long flowing dark-brown hair, and medium brown skin.

Personality Traits: Jovial.

Alignment: chaotic neutral.

She is a follower of Gaia. (CN)

Born: 765 AC (Age 35)

Orientation: Hetrosexual

Home: Vegetable Garden

Settlement: Maryridge

Spouse: Rudolph Draper the 2nd

Mother: Tabitha Draper (Deceased)

Father: Lot Draper (Deceased)

Children

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
7 13 11 7 9 8
-1 +1 -1 -1

ACHPPassive
Perception
Speed
11 4 9 30 ft.

Alignment: chaotic neutral

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: History +2

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 Dice A standard six-sided die.
1 25 gp 8 sp Extravagant Amethyst necklace A silver necklace, with a string of 2 small amethyst gems.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Rudolph" engraved on the inside.
1 2 gp Holy Symbol (Gaia) A holy symbol in the shape of a tree.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 2 gp 2 sp 6 cp Money Pouch Emmeline's money pouch. It has 1 gp, 10 sp and 26 cp in it. ¾ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.

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