Pleep Shroonpup
Female Otterfolk Angler
She is an adult otterfolk with black eyes (behind a pair of spectacles) and light brown fur with grey fur on their tail.
Personality Traits: Mean, Impatient, Daring.
Alignment: chaotic good.
She is a follower of Gaia. (CN)
Born: 762 AC (Age 38)
Orientation: Hetrosexual
Home: River Inlet
Settlement: Abingden
Spouse: Virgil Frederick (Deceased)
Mother: Shroon Chulurupup (Deceased)
Father: Hiell Llulunapup (Deceased)
Siblings
- Deell Shroonpup - age 37 ♂
- Shruluy Shroonpup - age 37 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 12 | 10 | 11 | 11 |
| -2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 7 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Watervision
Actions:
- Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Darts (Gaming set). Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Animal Handling +2, Nature +2
Abilities:
- Hold Breath. Pleep can hold their breath for up to 30 minutes at a time.
- Bite. Pleep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common, Halfling (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 2 | Button | A loose yellow button. | ||
| 1 | 8 sp | Darts (Gaming set) |
A Simple Ranged weapon. 1
piercing damage.
Range: 20/60.
(Thrown: 20/60.)
Properties:
Finesse, Thrown
(The darts are to be used with a dartboard, and don't deal much damage as a weapon.) A cork dartboard and 6 darts. The dartboard is marked with scoring zones. It's pretty old and beat up, and pocked by many games. The darts are old and worn, but still fly true. |
10 lbs. |
| 1 | 6 gp 8 sp | Elaborate Quartz broach | An elaborate silver broach, with a 4 small quartz gems inset. | |
| 1 | 2 gp | Manacles | These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. | 6 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Pleep's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |