Beleny the First
Male Elven Farmer
He is an adult elf with amber eyes, a auburn quiff, a clean shaven face, and golden skin.
Personality Traits: Introverted, Tired, Tense.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 503 AC (Age 298)
Orientation: Hetrosexual
Home: Wheat Field
Settlement: Nimeshothor
Spouse: Thienir the First
Mother: Elberetwen the Second
Father: Mablil the First
Children
- Nimlois the Second - age 81 ♀
- Rwenas - age 67 ♀
- Mablil the Second - age 36 ♂
- Rwenin - age 1 ♀
Siblings
- Nellathny the Second - age 303 ♂
- Yavannna - age 0 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 12 | 12 | 10 | 10 | 8 |
| +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 7 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Senses: Darkvision
Actions:
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Animal Handling +2, Nature +2
Abilities:
- Fey Ancestry. Beleny has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | "Good duty" |
By Caleb Long Not a particularly famous book, yet thought provoking. |
5 lbs. |
| 1 | 3 gp 2 sp | Bottle of Reisling (Vintage 798) | A lower alcohol white. Aromatic, delicate, racy, and expressive. | 2½ lbs. |
| 1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
| 1 | 50 gp | Draft Horse | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Thienir" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Beleny's money pouch. It has 9 sp and 9 cp in it. | ⅜ lb. |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |