Daerod
Male Elven Poacher
He is an adult elf with brown eyes, a shaved head, stubble, and medium brown skin.
Personality Traits: Patient.
Alignment: neutral.
Born: 324 AC (Age 476)
Orientation: Hetrosexual
Home: None
Settlement: Salistree (immigrated from Val Sicafae)
Mother: Celeain (Deceased)
Father: Penlodin (Deceased)
Siblings
- Penloddel the First - age 425 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 15 | 9 | 10 | 12 | 9 |
| -2 | +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 16 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Sleight of Hand +4, Acrobatics +4, Deception +2
Abilities:
- Fey Ancestry. Daerod has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Sneak Attack. Once per turn, Daerod can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Daerod knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Comb | A comb. | ||
| 5 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 3 gp 8 sp 7 cp | Money Pouch | Daerod's money pouch. It has 2 gp, 18 sp and 7 cp in it. | ½ lb. |
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |